Senior Animator

About Job

  • Studio: Hangar 13
  • Seniority: Senior
  • Contract Type: Fulltime
  • Country: Czechia
  • City: Brno or Prague
  • Office Type: Onsite

We are looking for a skilled, reliable, and self-motivated Senior Animator colleague, who is experienced in game development, keyframe & motion capture data animation processing to produce realistic 3D animations for cinematics and gameplay.

What You Will Do:

  • Create high-quality keyframe and mocap-driven realistic animations for both cinematics and gameplay.
  • Collaborate with the Animation Lead to deliver the best-in-class products.
  • Adapt to the style and constraints of the project.
  • Implement, test, and troubleshoot animations in-game at high quality and expected functionality.
  • Support the animation team, character artists, cinematic editors, designers, and producers to deliver content that matches the vision and constraints or find solutions to -any technical or creative issues.
  • Explore new tech and enhancements related to the animation and game development.

Who We Think Will Be A Good Fit:

  • An animator passionate about working on industry-defining titles that push their abilities and define true-to-life characters.
  • Impressive animation reel demonstrating a strong animation ability.
  • Willingness to continually develop their skills.
  • Self-educating related to animations and keeping track of new trends in the industry.
  • Degree in Computer Animation or related experience.
  • 3+ years of experience working with keyframe and mocap animation in games or film.
  • Strong knowledge of Motion Builder & Maya.
  • Strong creative and technical problem-solving skills.
  • Knowledge of classic animation principles, body mechanics, acting, posing, and storytelling techniques.
  • Ability to work independently in a team environment.
  • Ability to communicate and collaborate across multiple locations effectively.
  • Team player with a proactive approach.
  • Communicative knowledge of English.

Nice To Have:

  • Experience in motion capture processes
  • At least one shipped AAA console game
  • Experience with a tracking/scheduling tool (Hansoft, Jira, ShotGrid, Trello, etc.)
  • Experience with version control software, particularly Perforce
  • Knowledge of computer games

Who We Are:

Hangar 13 is an internal 2K development studio based in four locations: Novato (California), Brighton (UK), and Brno & Prague (Czech Republic), working collaboratively as one team. Each of our locations provides the opportunity to Bravely Create on big-budget, AAA console titles in a diverse and inclusive environment. At Hangar 13, we want people driven by curiosity — Visionaries who aren’t afraid to explore new territory. Intrepid individuals who embrace the weird, the challenging, the unconventional. We’re continuing to build a space that empowers you to take risks and redefine what’s possible, Where your inquisitive nature is nourished — A home for people who aren’t satisfied with what is, but who are obsessed by what could be.

So bring your talent, Your unique point-of-view, Your fearless tenacity, And together, we’ll Bravely Create

In case you would like to be included in the job board as well, please contact us about the possible partnership at partners@gdsession.com.

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