Senior Animator

About Job

  • Studio: Hangar 13
  • Seniority: Senior
  • Contract Type: Fulltime
  • Country: Czechia
  • City: Brno or Prague
  • Office Type: Onsite

We are looking for a skilled, reliable, and self-motivated Senior Animator colleague, who is experienced in game development, keyframe & motion capture data animation processing to produce realistic 3D animations for cinematics and gameplay.

What You Will Do:

  • Create high-quality keyframe and mocap-driven realistic animations for both cinematics and gameplay.
  • Collaborate with the Animation Lead to deliver the best-in-class products.
  • Adapt to the style and constraints of the project.
  • Implement, test, and troubleshoot animations in-game at high quality and expected functionality.
  • Support the animation team, character artists, cinematic editors, designers, and producers to deliver content that matches the vision and constraints or find solutions to -any technical or creative issues.
  • Explore new tech and enhancements related to the animation and game development.

Who We Think Will Be A Good Fit:

  • An animator passionate about working on industry-defining titles that push their abilities and define true-to-life characters.
  • Impressive animation reel demonstrating a strong animation ability.
  • Willingness to continually develop their skills.
  • Self-educating related to animations and keeping track of new trends in the industry.
  • Degree in Computer Animation or related experience.
  • 3+ years of experience working with keyframe and mocap animation in games or film.
  • Strong knowledge of Motion Builder & Maya.
  • Strong creative and technical problem-solving skills.
  • Knowledge of classic animation principles, body mechanics, acting, posing, and storytelling techniques.
  • Ability to work independently in a team environment.
  • Ability to communicate and collaborate across multiple locations effectively.
  • Team player with a proactive approach.
  • Communicative knowledge of English.

Nice To Have:

  • Experience in motion capture processes
  • At least one shipped AAA console game
  • Experience with a tracking/scheduling tool (Hansoft, Jira, ShotGrid, Trello, etc.)
  • Experience with version control software, particularly Perforce
  • Knowledge of computer games

Who We Are:

Hangar 13 is an internal 2K development studio based in four locations: Novato (California), Brighton (UK), and Brno & Prague (Czech Republic), working collaboratively as one team. Each of our locations provides the opportunity to Bravely Create on big-budget, AAA console titles in a diverse and inclusive environment. At Hangar 13, we want people driven by curiosity — Visionaries who aren’t afraid to explore new territory. Intrepid individuals who embrace the weird, the challenging, the unconventional. We’re continuing to build a space that empowers you to take risks and redefine what’s possible, Where your inquisitive nature is nourished — A home for people who aren’t satisfied with what is, but who are obsessed by what could be.

So bring your talent, Your unique point-of-view, Your fearless tenacity, And together, we’ll Bravely Create

In case you would like to be included in the job board as well, please contact us about the possible partnership at

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