Senior 3D Environment Artist

Hangar 13

Location: Prague or Brno, Czech Republic

We are looking for a talented Senior Environment Artist to join our team and bring expertise, motivation and a mature skill set. S/he defines, develops and maintains high-end-run game environments. The Senior Environment Artist works closely with Lead Artist and Art Director, contributes to creation of texturing, modeling, lighting, and destructions and mainly is responsible for the perfect quality of visually compelling environments and elements. S/he has to understand game mechanics and propose an interesting and gameplay-suitable environment which looks believable.


  • Precise creation of the best possible highpoly and lowpoly 3D environmental models
  • Populating game scenes by props, lights and other functional elements
  • Adaptation to the concept and style of the project
  • Keep the finished models working
  • Self-education in terms of graphics and keeping track of latest trends in the given discipline


  • Impressive portfolio demonstrating strong artistic abilities
  • Excellent knowledge of 3D Studio Max (or another robust 3D software) and Photoshop
  • Ability to set up atmosphere in scenes (environmental effects, lighting)
  • Basic knowledge of architecture and its history
  • Minimum three years of experience in game industry and at least one released project
  • Communicative knowledge of English


  • Experience with Substance Painter and Substance Designer
  • Experience with some tracking/scheduling tool (Hansoft, Jira, Shotgun, Trello, …)

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In case you would like to be included in the job board as well, please contact us about the possible partnership at

Stay in touch, more information coming soon...

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